Platform: PlayStation 4, Xbox One, Nintendo Switch, Microsoft Windows, Google Stadia
Released date: November 22, 2019
Developer: id Software
Publisher: Bethesda Softworks
Director: Hugo Martin, Marty Stratton
Composer: Mick Gordon
Engine: id Tech 7
Genre: First-person shooter
Mode: Single-player, multiplayer
Those who Pre-ordered Doom Eternal to receive the Rip and Tear Pack and prepare to Raze Hell in DOOM Eternal
DOOM Eternal is the direct sequel to DOOM (2016)
As the DOOM Slayer, return to take your vengeance against the forces of Hell
Fight across dimensions as you slay new and classic demons with powerful new weapons and abilities
Developed by id Software, DOOM Eternal is the direct sequel to the award-winning and best-selling DOOM (2016). Experience the ultimate combination of speed and power with the next leap in push-forward, first-person combat.
As the DOOM Slayer, you return to find Earth has suffered a demonic invasion. Raze Hell and discover the Slayer’s origins and his enduring mission to rip and tear… until it is done.
Experience the ultimate combination of speed and power as you battle your way across dimensions with the next leap in push-forward, first-person combat.
Those who Pre-ordered to receive the Rip and Tear Pack and prepare to Raze Hell in DOOM Eternal. The Rip and Tear Pack includes:
DOOT Revenant player skin to use in Battlemode
Cultist Base Master Level – A remixed version of the campaign level “Cultist Base,” with new challenges and surprises
“Throw-back” Shotgun Weapon Skin – Bring DOOM’s original shotgun to bear on DOOM Eternal’s demon hordes
Players by and by interpretation of the job of the Doom Slayer, an antiquated warrior who fights the devilish powers of Hell, from a first-individual point of view. The game proceeds with its antecedent’s accentuation on “push-forward” battle, urging the player to forcefully draw in foes so as to get wellbeing and ammunition. The player approaches different guns, for example, the Combat Shotgun, Super Shotgun, Heavy Cannon, Rocket Launcher, Plasma Rifle, BFG 9000, and Ballista. Skirmish weapons, for example, a cutting tool, the “Pot Blade” vitality sword and a retractable arm-sharp edge can likewise be utilized. The arm-cutting edge gives the chance to a bigger assortment of speedy and brutal “greatness murder” executions. The Super Shotgun is currently furnished with a “Meat Hook”, which slingshots the player towards a foe, working as a catching snare in both battle situations and ecological route. Deadly implements including rockets, projectile launchers and flamethrowers can likewise be appended to the Doom Slayer’s armor.New development mechanics, for example, divider climbing and run moves will likewise be presented.
Imaginative executive Hugo Martin has expressed there will be twice the same number of evil spirit types as in the 2016 reboot. There are new kinds of adversaries, for example, the Marauder and Doom Hunter, while others, for example, the Pain Elemental, Arachnotron, and Archvile, will be reintroduced from past Doom passages. Another framework called “Destructible Demons” is included, in which adversaries’ bodies become logically devastated and weakened in battle as they endure harm. There is likewise another lives framework. During interactivity, players can gather 1-up things (which resemble green head protectors) spread around the earth. At the point when the Doom Slayer perishes in battle, he will respawn where he kicked the bucket on the off chance that he has extra lives, rather than restarting at the closest checkpoint.
The game will include an uneven multiplayer mode called “Intrusion”, in which players can join others’ single-player battles, battling against them as evil presences. This mode can be killed by players who wish to play the game solo.In expansion to Invasion, the game highlights other standard multiplayer modes.
Following an obscure time period after the occasions of 2016’s Doom, Earth has been invaded by wicked powers. The Doom Slayer comes back to Earth to spare humankind.
Distributer Bethesda Softworks declared the game at Electronic Entertainment Expo 2018, with the first interactivity film being uncovered at QuakeCon 2018. The game is set to be discharged for Microsoft Windows, PlayStation 4, Nintendo Switch and Xbox One.In 2019, it was declared that Doom Eternal would go to Google’s up and coming Stadia spilling platform.The game is being created by id Software with the Nintendo Switch rendition being created by Panic Button. Marty Stratton and Hugo Martin both came back to fill in as the game’s executives.
The game is the first to be created with the id Tech 7 motor, which highlights multiple times the geometric detail and surface devotion of idTech 6.According to Stratton, the group planned for making a “Fate universe”, including bigger and progressively differed regions, including “Terrible”, for players to explore.Unlike its antecedent, id Software is building up the game’s multiplayer part in-house, rather than being re-appropriated to the past game’s multiplayer engineer Certain Affinity, with the objective of making the experience increasingly “social” and “associated” with the single-player battle. The group chose to evacuate the SnapMap mode and reassign its asset to create post-dispatch battle downloadable substance. Fate Eternal is set to be discharged on November 22, 2019.
Fate Eternal was named for “Most Wanted Game” at the 2018 Golden Joystick Awards. At Game Critics Awards 2019, the game won the honors for Best PC Game and Best Action Game.
Doom Eternal PC System Requirements
OS: Win 7 64
Processor: Intel Core i5-2400 3.1GHz / AMD FX-8320
Graphics: AMD Radeon HD 7870 or NVIDIA GeForce GTX 670
System Memory: 8 GB RAM
Storage: 55 GB Hard drive space
DirectX 11 Compatible Graphics Card
OS: Win 7 64
Processor: Intel Core i7-3770 4-Core 3.4GHz / AMD FX-8350
Graphics: AMD Radeon R9 290 or NVIDIA GeForce GTX 970 4GB
System Memory: 12 GB RAM
Storage: 55 GB Hard drive space